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Portal Post

Project type

Game

Date

2023

Location

South Africa

Portal post was a first-person game where I focused on pick-up systems that were to be used together with key-door combination systems where players would need to collect the relevant key to open the relevant doors to be able to progress further.

There are plans to further include a system where players would need to collect items and packages and deliver them to the correct systems for sorting out the different packages, kind of like a post office, except the packages magically get teleported to the facility and away from the facility.

n the year 2147, humanity discovered Revalio, a distant exoplanet rich with a unique mineral. This material exhibits unprecedented properties, one of the most remarkable being its ability to create spatial portals. As an esteemed researcher, you are sent to Revalio to study this material's properties and harness its potential. However, upon arriving at the Station, the main research hub, you discover that contact with all other stations has been lost. You appear to be the only researcher on the planet, and your mission has taken a drastic turn—from research to survival and escape.

Your primary objective is to develop the portal technology to a level that will enable you to leave the planet. However, before you can achieve that, you must survive the harsh and unpredictable environment of the planet, gather resources, and uncover the mystery behind the sudden loss of communication with the other stations, or at least that was the plan and idea, however, due to time limits between my work and studies, I was only able to implement a foundation. Although all the other systems for crafting, gathering, building, and portals were created, they were not implemented.

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